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Books to read if you're planning a vacation in "Reynolds", sorted by average review score:

Handbook of Creativity (Perspectives on Individual Differences)
Published in Hardcover by Plenum Pub Corp (September, 1989)
Authors: John A. Glover, Royce R. Ronning, Cecil, R. Reynolds, and E. Paul Torrance
Average review score:

A great introduction to and overview of the academic field
Creativity is perhaps one of the most profound, important and still mysterious domains of study open to us.

From 1908, when Poincare wrote his landmark essay on creativity and psychology of thought in mathematical invention, through 1950 when Guilford brought this neglected topic back into the mainstream of psychological study, through to today where we have a plethora of views regarding creativity and the creative process, it remains a fascinating study.

This book is an excellent introduction to and reference work to creativity and the creative process as viewed by professionals in the field of psychology. As such, it is immensely useful to anyone wanting to or needing to orient themselves in this field, but it also suffers from the limitations inherent in the methodology and focus of the field itself. These problems revolve around the need to make psychology a respectable 'science' and raise methodological difficulties with evidence from testimonies of creative people and from our own personal experience - two of the most important sources of knowledge for creativity - and with the need to reformulate insights as testable hypotheses. These problems while generally present in psychology as a discipline are exascerbated in the study of creativity, due primarily to the elusive and potentially mysterious phase of the psychological creative process when 'illumination' or insight occurs, and the difficulty or perhaps impossibility of studying it any way other than internal observation or through reports of others' observations of their creative experience.

The book is fair and even handed in its approach, raising many of these difficulties in the discussion and reporting fairly on a wide range of different views in the historical and modern context as well as giving an excellent outline of the field.

This book is an excellent book with which to orient oneself in a professional psychological understanding of creativity. However, if you are mainly interested in practically developing and applying creativity and the creative process, popular authors such as Robert Fritz ('Path of Least Resistance') or the wide range of authors who report on the personal experience and views of outstanding creators (eg 'The Creative Process' by Brewster Ghiselin) may be more inspirational, applicable, useful and satisfying.


Hit the Dirt
Published in Library Binding by Bt Bound (October, 2001)
Authors: Craig Robert Carey and Donna Reynolds
Average review score:

HIT THE DIRT
I THINK IT IS A GOOD BOOK.MY FAVORITE PART IS WHEN THE BIKE RIDER ARE JUMPING REALLY HIGH WITH THIER DIRT BIKE.I THINK YOU SHOULD READ THIS BOOK


Hockey Fitness: Year Round Conditioning on and Off the Ice
Published in Paperback by Human Kinetics Pub (June, 1990)
Authors: Don MacAdam, Gail Reynolds, and Don MacAdams
Average review score:

Hockey Fitness Review
as a former college hockey player i found this book essential to staying in 'hockey' shape during the off-season. I used this book in conjucntion with another book called, "Jumping into Plyometrics" by Dr. Donald Chu, to develop a good offseason workout.

Hockey fitness had general on ice/off ice drills for hockey season and off season. I recommended this book to players and coaches of all ages (adults included) who want to improve thier level of play.


Horse Called Mystery
Published in Paperback by HarperTrophy (April, 1972)
Author: Marjorie Reynolds
Average review score:

A good story.
This book was pretty well written. It is the story of a young boy who is sold a lame horse for practically nothing, only to find that the lameness is superficial and that the horse is a wonderful animal. He learns to ride, and has a few adventures, eventually boosting his health and self-confidence. He also learns about judging people according to rumors, and he learns to stand up for himself when the horse's previous owner demands the sound animal back again. This is a nice enough story, although slightly unrealistic. I'd reccomend it.


Immigrant American Women Role Models: Fifteen Inspiring Biographies, 1850-1950
Published in Hardcover by McFarland & Company (October, 1997)
Author: Moira Davison Reynolds
Average review score:

short bios of interesting women
The author selected women who were brave and self-actualizing in an era when the barriers to that were high. The time span, 1850-1950, covers a vast revolution in all facets of society and in the status of women in particular. Each biography is several pages long, and most include a picture of the woman described. The writing is clear and should be readable for high-school students up, possibly for bright junior-high. The tone is level; the author appreciates these women but lets each story stand on its own. This is not a hagiography or a feminist tract in any way, but simply history well-told.


Into the Dragon's Lair (Dungeons & Dragons: Forgotten Realms Adventure)
Published in Paperback by Wizards of the Coast (October, 1900)
Authors: Sean Reynolds and Steve Miller
Average review score:

Changing the Realms! Yea, but wait awhile.
In the wake of the new D&D rules, Wizards has released this(it appears) first supplement that uses the 3rd edition rules for the popular Forgotten Realms world. There are good and bad things; bearing in mind that(to me) the jury is still out as to whether 3rd Edition is wholly successful.

First, the good. The story is an adventure in which the PC heroes will get to revisit a war-ravaged Cormyr in the wake of King Azoun's death. It is a good game line involving loyalty and betrayal, and ceratinly it tries to add to both the Realms gameworld's history and supplement the novel, Death of the Dragon, from which it is based. If you are planning on reading that novel, some spoilers are revealed here! The tale varies from some traditional, Realms fare by providing a distinct,but open storyline to follow. It gives minor side treks to enhance the main story, but also generates numerous foes of various levels to face the heroes. In keeping with Wizards of the Coast "new" approach to Forgotten Realms, Reynolds and Miller have kept more powerful, noted luminaries away(like Alusair, and Vangerdahast) and left the adventurers on their own with a basic mission.

Beyond the developing storyline, they have also managed to do a good job of forming the adventure to the new rules and concepts. For hardline gamers, some of these rules will seem unconventional with the game world, but a little speculation and thought will make them clear. Most importantly, the module tries to emphasize the action over the rules. This is valuable, given that there won't be an official Realms book translating and customizing the 3rd Edition rules until next year! It should have made it possible for old and new players to join in the game as it is set.

Now the bad. In spite of the fine 3rd Edition design, there is some perception here that this was reconfigured mid-stream from the older rules. The rules' framework seem skeletal, at times, on what to do, plus there is very little supplemental material to help in the transition to a 3rd Edition Realms game. Case in point, the priest conversion for Torilian gods are limited to 7 of them! This isn't very much given that in previous Realms material(Faiths & Avatars, etc.)there are probably around 50 unique beings characters can choose from. This wouldn't be so bad if, like other new 3rd Edition modules, this was a 1st or 2nd level adventure to get you used to the system. But this is intended for 10th Level players!

If you are new player, this makes it daunting to try an play advanced character in a new system without all the details or experience. If you are an older player, this means placing your current, likely 2nd Edition, characters through a conversion to the new rules, but lacking all the materials to make them Realmsian players. Clearly, more information would have been helpful to supplment. The assurance that you can make your own designs until the new Forgotten Realms release, and then "tinker" to match these impending new rules isn't comforting if you play with the your "home-made" changes for nearly year and then discover you are all wrong! However, I also realize that it would have bulked up the module beyond its design(plus been costly)!

Besides this awareness, I mention two other things. First is that some your opponents are rather daunting for this offering(given that the idea is to make it 4 10th level characters), especially Mahrlee's Raiders and their Blue Dragon ally! Second, the goblin city of Grodd is a great idea and is well developed, but given the implied urgency(to beat rival foes to the hoard) at this point in the adventure, I was surprised that it is left so open-ended for exploration. Ideas are given on how the characters could explore the city, but it stated that no guidance should be given to keep the characters moving along. Neither of these things are serious flaws, but they do generate some frustration if your are trying to maintain a consistent story.

So to wrap up: A great story and unique characters in the style Forgotten Realms fans will enjoy, but it lacks some foundations in terms of coping with 3rd Edition rules and higher level play. In a way, maybe Wizards of the Coast should have made it the "last" 2nd Edition module and waited to start the Realms anew next year. Long-time Forgotten Realms fans and gamers can probably adjust to their style of play, but newer fans or those committed to using pure 3rd edition rules will have to be flexible and follow your books well. I don't think you can pick it up and go. Maybe wait until next year to order it, when the new Realms sourcebook arrives in town. In the meantime, enjoy the new, Greyhawk-based ones to wet your feet!


An Introduction to Applied and Environmental Geophysics
Published in Paperback by John Wiley & Sons (August, 1997)
Author: John M. Reynolds
Average review score:

A new textbook
The book covers the most important methods of applied and environmental geophysics as used nowadays. The descriptions of the classical methods is similar to the descriptions found in the classical textbooks. The major value of this title is the new material and the case histories which have never been published before, especially the ones focused on GPR.


Introduction to the Politics of Accountability : Educative and International
Published in Hardcover by Corwin Press (May, 1998)
Author: Reynold Macpherson
Average review score:

Accountability in an educational context.
Macpherson has made a major contribution to the study of accountability in educational contexts with this edited collection of papers.

Calls for accountability have influenced education over the last decade, probably more than anything else. In the United States standardised testing has become the defacto measure of a school or school district's accountability and we have seen the dangers of this approach in Linda McNeil's recently released book- "Contradictions of school reform: Educational costs of standardized testing." Accountability, it seems, is the tail wagging the education dog!

The fifteen chapters sit within two parts: North American politics of accountability, and International politics of accountability.

I was most impressed with Chapter 10: The politics of accountability in Australian education. It was great to see a "big picture' view of what I have been involved in over the last decade without understanding the contrary nature of the centralist and pluralist forces at work in state education departments.

Scholars and practitioners alike will find something of interest in this excellent book.


Italian Family Cooking
Published in Hardcover by Transatlantic Arts (April, 1977)
Author: Reynolds M
Average review score:

Exquisite
Altough this is an old publication I keep going back to refer to this fantastic book as it contains very simple to follow recipes of the most famous Italian dishes. The ingredients which are used in the recipes are very easily available thus avoiding the hassle of figuring out where to purchase certain items. The recipes are all very practical unlike in certain cook books where you don`t use half the recipes. Another feature I like about this book is that it is divided according to the specialities of each italian region. La cucina Italiana at it`s best. Buon Appetito !


The Harp of the Grey Rose
Published in Paperback by Walsworth Publishing (November, 1985)
Authors: Charles De Lint, Kay Reynolds, and George Barr
Average review score:

Early De Lint shows only a hint of his potential
I had seen this title on lists of CDL's work, but it took me several years to find a copy. Having read it, I understand why he let it go out of print, and may be keeping it that way even though a new edition would surely sell. It's not a bad book, but it's very much an immature work compared to his later stuff. It's connected to the Newford stories (it's about the childhood of the harper Kelledy), but the tone is very different. The most striking thing about it is the heavy Lloyd Alexander influence, something De Lint seems to have shed as he developed his own voice. In fact, it's downright derivative, though competent and even promising. It straddles, a bit awkwardly, adult fantasy and children's literature, and does not have the distinctive complexity of imagination that makes De Lint's mature work so fascinating and unique. For a fan of the mature work, it's not much more than a curiosity; as an introduction to De Lint it barely hints at the brilliance that came later.

great companion to Riddle of the Wren
This is a wonderful book! Its not exactly a sequel to Riddle of the Wren, but set in the same universe, with the same hoary feel to it. Not one of his more well-known books, but I loved it as a kid and still do. Both are a definite must-read if you love old high fantasy.


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